The Termite King is a powerful creature found in the depths of the Termite Den guarding the Woodpile BURG.L Chip. Weakness & Resistances Elemental Weakness Drops tough gunk, termite chompers, termite king carapace, and termite part on death. The ruler of the termites, the mighty king inhabits the inner sanctum of the termite den. All of their attacks can also be blocked like ordinary Orb Weavers, and they also lack the web attack the adults have."To stop the termite army, cut off the head of the termite king!" They can easily be killed with a tier 1 weapon due to their lesser health. Orb Weaver Jrs have the same attacks as their adult variants, but may be confusing due to their less range and their lacking of some attacks. Note: For consistency sake, all duplicate categories have a multiplier next to them, but function as unique loot types when say using Stealing. In terms of Stealing, it can take one item from every section of the loot table, so even if a item count is say 5, the player will only steal one from that section.Ĭreature Loot Tables also tend to have large amounts of 1% items, which is intended to make stealing more rare items harder, as the player is more likely to steal the large amounts of 1% items than a singular 50% item. If a count larger than 1 is in one section, then each item has an independent chance from one another (EX: Instead of getting say 2 of a resource, you can get 1 with a 70% chance and another with an additional 70% chance). Each item has an independent chance and count, in which the chance is the chance it can drop and the count is the amount of items that have that chance. This is a more advanced covering of the loot-table of Orb Weaver Jr. They will also chase after Aphids (however unfruitful, as they are unable to budge grass, should the Aphid take shelter on it). They will roam farther and will attack most common creatures, such as Fire Worker Ants, Ladybird Larvae, and Ladybirds. In the Upper Grasslands, Orb Weaver Jrs are much more active. They also will attack TAYZ.Ts found throughout the lab, but may have trouble attacking them. Orb Weaver Jrs are passive towards Spiderlings, Orb Weavers, and the Hedge Broodmother during her fight. Unlike Orb Weavers, they cannot web the player. The Orb Weaver Jr is aggressive to the player and will attempt to chase them throughout the lab. They sleep next to their mothers, and will wake when interacted with or when a nearby egg sac is destroyed. Their attacks have the chance to also poison targets, unlike their adult variants. They have the same attacks as an Orb Weaver and move faster, although they are slightly weaker and do less damage. Unlike Orb Weavers, they will not produce webs or egg sacs, and they will not wander far from their mothers, unless giving chase. Orb Weaver Jrs wander throughout their home area and will attack on sight. They serve as a difficult, but easier alternative to Orb Weavers when entering their territories. Orb Weaver Jrs are a smaller variant of Orb Weavers that can be found primarily throughout the Hedge, though can also be found in areas around the Oak Hill near their adult counterparts. Can drop spider chunk and web fiber on death. Nimble, aggressive juvenile arachnids that inhabit the hedge, close to mommy. This article contains spider imagery that some may find disturbing.
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